In the commercial world, you have this problem that the amount of research you can do in a company is based on how well your current business is going, whereas there actually should be an inverse relationship: when things are going worse, you should do more research.
Social thinking requires very exacting thresholds to be powerful. For example, we've had social thinking for 200,000 years, and hardly anything happened that could be considered progress over most of that time. This is because what is most pervasive about social thinking is 'how to get along and mutually cope.'
Computer science inverts the normal. In normal science, you're given a world, and your job is to find out the rules. In computer science, you give the computer the rules, and it creates the world.