I used to think that you'd open the door, and there was Narnia. Increasingly, I think it's all around us.
I'm feeling much better than I have been for many years. You know, I... there have been a couple of days when I thought maybe I wasn't going to make it to the evening. I don't feel that anymore.
I love meeting people who've read my books. The prime reason to be on the planet is to make things I can show to other people: paintings, books, movies.
There's a lot of places where the image of a cube as a thing of power is pertinent. I don't know why that is. I don't have any mythic explanation for it, but it seems to work for people.
I certainly knew from an early age... how to tell stories; how to create pictures in other people's heads.
It is the creature that stands at the center of horror movies, not those who have made it their business to bring the beast down. We're all the same.
When I was looking for financing while making 'Hellraiser,' I wish there was a studio like Project Greenlight Digital Studios behind me.
For a writer, and particularly a writer of my genre, which is the fantastical, I think that it's to my advantage to feel remote from and disconnected from the world of deal making.
As for theatre, there's ups and downs to everything. Theatre is ephemeral. But that is part of its charm because you can always say the production was better than it was.
I want to be able to still surprise myself, even shock myself, whether it be sexual content, whether it be about the theological content, whatever. I want to be able to knock myself sideways. Otherwise, what a waste of a life that would be.
I say 'spectacle' rather than 'story' because in the end, it isn't the intricacies of narrative that draw us to horror films. When it's there, I'm grateful for the director's skill at telling an exquisitely nuanced tale filled with psychological insight, but it is the spectacles that I take home with me.
My grandfather was a ship's cook, and he came back from the Far East very often with strange little toys. One of the things he brought back was a puzzle box, which obsessed me for a long time.
Teaming up with Adaptive Studios and Shudder is a wonderful opportunity to support emerging filmmakers in finding the new horror icon. This is also a great chance to scare and entertain audiences at the same time.
Though I respect hugely the effort and the care and the beauty of games, I want to be working with people who want to create the 'War & Peace' of games, the 'Citizen Kane' of games, and not just be warming up George Romero.