Something about 'Battlestar' that I didn't realize when I took the job was this whole bubble aspect of closing people in and seeing what they do.
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I love playing characters who are multilayered and multidimensional and have a darkness to them, which makes them more realistic and more fun to play.
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Something about 'Battlestar' that I didn't realize when I took the job was this whole bubble aspect of closing people in and seeing what they do.
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I love playing characters who are multilayered and multidimensional and have a darkness to them, which makes them more realistic and more fun to play.
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I've got my Peabody and my Saturn awards right next to each other on my mantle, and that is about it, and that is all that matters.
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You can't win some people over.
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I think what we've been able to do with 'Longmire' is balance this procedural with a bit of a soap opera, and it's a character study of this character, Walt Longmire, and the people around him.
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I had a stalker break into my house a couple times. They didn't leave any fingerprints or take anything - I was being followed.
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I'd never put all my chips anywhere, because I don't want to close any doors, but I was raised in a very blue-collar family. I was raised by parents who said, 'If you don't go to work every day, you're not contributing', so that's my mentality. I have to work every day; I have to bring home a paycheck.