I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a creator, I really want to work on other projects, including new games.
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My games are rather stressful games, where you have to play for a long time.
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I don't really want to be a celebrity.
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The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change.
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When I was small, I was always thinking about different worlds in my head.
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People nowadays don't know about the Cold War and the U.S.'s old rivalry with the U.S.S.R.
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People nowadays don't know about the Cold War and the U.S.'s old rivalry with the U.S.S.R.
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When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'
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Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.'