I think Hollywood has seen what fandom can do for a project. You can definitely see that when you go to Comic-con.
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I'd been on 'Buffy' - that is an amazing community, the Joss Whedon fans.
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People don't teach you how to handle the workload that comes from a little bit of success, and it's something I'd never had to handle, because I'd been rejected for so long.
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Typecasting is something I have to be careful with, since I play myself on Geek & Sundry so much on my weekly show 'The Flog.' That's why I did 'Dragon Age: Redemption' last year, so I could do something a little more dramatic and hard-edged.
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My goal in creating Geek & Sundry was to create a community based around web video, and we've accomplished that, especially on our budget.
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I'm very persistent; I know the Internet very well, because I grew up on the Internet. I had Internet when there was just dial-up, and the Internet was my social outlet.
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I could go off into the wilderness and write fantasy novels for the rest of my life and probably be happy; but I always want to challenge myself.
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I still do commercial work as an actor, which I love, because it's very quick, and it definitely pays my bills.
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When I carve out time to game, it's because I rationalize that I 'deserve it,' so I relish every minute of that 2-3 hour session.