I've learned a lot about stage-managing for illustration. Sometimes you have to delete characters from a scene just to keep from overcrowding the image. I've also learned to making big-scale design decisions early.
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Warning stickers on books would be a nightmare.
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I found a great book called 'Slang Through the Ages' by Jonathon Green. It's basically a thesaurus of historical slang, and had lots of great old uses.
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I moved to New York when I was 21 or 22 as a graduate fellow.
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I have no formal training as a writer at all, not even a single English class in college.
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I wouldn't say design has become strictly functional. A lot of cars these days look downright comic book to me, and the info-gadgets with which late industrial people spend the most time - phones, music players, etc. - are blobjects.
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Ninety percent of the research comes first. I mostly blunder around reading stuff and talking to smart people until an idea batters or oozes its way through to my narrative brain.
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Sometimes you have to delete characters from a scene just to keep from overcrowding the image.
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I have no problem with commenters stating strong opinions, except for my usual annoyance with people who don't agree with me.