When you come in with the national team, there's an adjustment period. Sometimes you don't have time to adjust.
Making comic adaptations means making a lot of choices - you need to adjust the pacing, the dialogue, and in this case, a lot of the cultural references.
I fix the human chassis, I tune up human engines, I recharge human batteries, and I adjust human transmissions.
Most rookies coming in, they're a little short on the 3-point line because it's a little further back. But once you adjust to it, you'll be fine.
Everybody has to take curveballs as they come in life and hopefully have the ability to adjust their plans.
Using KERS and the adjustable front wing is not particularly difficult. Once you've worked out where to use KERS to optimum effect at each track, and in which places you adjust the front wing, it happens pretty much automatically.
There are things I can't force. I must adjust. There are times when the greatest change needed is a change of my viewpoint.