For me, doing all the TV stuff and having the experience directing, knowing what you want to make is 90% of it. The rest of it is just guiding everybody on that one path. But, figuring out the path is the difficult part.
I love the way the long scenes feel - one of the characteristics of '70s filmmaking is that you don't cut around a lot; you let things play out. I did that on 'Samurai Jack,' and it carried over into 'Clone Wars.'
I've always thought that maybe I need to do a live-action movie, have it make a lot of money, and then come back and have a bigger budget for animation and do more with that.
Boarding for me, like in the days of 'Dexter,' was really hard, because I couldn't draw as well, and I had people around me who drew really well, so it was hard.
I love 'Jack' as one of my creations and would never want to change it from what it was supposed to be. There was no reason to reinvent.
It makes things very easy when the people you are working for have trust and believe in you and actually really like and respect your work.
There's a lot of comic book inspiration and stuff I do that people probably won't recognize. I grew up in the '70s, so there's a lot of little things, like 'Three's Company' and 'Gilligan's Island.' Those shows were the foundation of my comedy in a way.
I remember seeing my first Disney film when I was 13 or 14. It was 'Jungle Book,' and I remember really falling in love with it.
You can never guess what a kid's going to find funny - besides, you know, an obvious fart joke here and there.
Storytelling has changed. Shows like 'Adventure Time' have taken storytelling in a different direction.