I don't look at stories in genres. A good story is a good story, no matter what planet it happens on, whether the characters are mice or human or whatever. That's how I look at it.
Usually, an author writes a manuscript that is handed in to the editor. The editor will then work with an art director to find just the right illustrator for the job, and off they go. Many times, the illustrator and author never meet.
When you hear the words 'magic' and 'story', they will probably evoke thoughts of your favourite fairy tales from childhood. Storybook pages abound with all manner of magic: fantastical fairies, wish-granting genies, or even a certain boy wizard.
If I rewind back to that period, I was 8 in 1977 when 'Star Wars' was in theaters. I saved up money, or my parents got me the 'Art of Star Wars' book.
I'd love to be an astronaut. I bet you get a better understanding of our planet seeing it from a distance.
I feel very proud in what we've created in the 'Spiderwick' stories. And, frankly, I am glad we are ending the series on a high-note.
I think, in real life, when we're facing death - that is, when we come out on the other side of it, whether it's death of a friend or a family member - you come out on the other side of the mourning cherishing your life that much more.
I loved stories as a kid, both being read to me and enjoying on my own. All these stories inspired my imagination, and that's what I have always aimed at doing for my readers: ignite their imaginations.
I want my stories to be understood and enjoyed by anyone, so I need 'beta-readers' who will tell me when the plot is working or not working, and when my writing is concise or vague.
I never want to dumb it down. If there's any simplification, it's just a simplification to make sure that the reader understands the point that the character is trying to make.
If you want the beautiful moments to shine, you have to contrast that with dark and gruesome moments. That's the way life is.
With the success of 'Spiderwick,' it's allowed me to be able to have the freedom to really be able to tell the stories that I really wanted to tell, that I've always wanted to tell.
I read a lot of fantasy and grew up on 'Star Wars' and 'Star Trek.' I loved going to Middle Earth. 'Dungeons & Dragons' was a huge influence.